Pokemon RPG: Sennta Region
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 Archetypes

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4 posters
AuthorMessage
Kyomei

Kyomei


Posts : 34
Join date : 2014-03-28

Archetypes Empty
PostSubject: Archetypes   Archetypes EmptyTue Apr 01, 2014 12:00 am

NPC Archetypes Ideas:

The Purist:
Only uses a Single Type of Pokemon. Will not even use Mixed Types.

The Semi-Purist:
Only uses a Single Type of Pokemon. Will use Mixed Types.

The Caregiver:
Only uses unevolved states of Pokemon, no matter the level (LVL 100 Magikarp FTW!)

The Jack of All Trades:
Has no repeat Types of Pokemon. Commonly has Eeveelutions due to the versatility.

The Joker:
Has seemingly no order in the types of Pokemon. Unable to predict at all what the next pokemon will be.

The Child:
Tends to fixate on the cuter pokemon, frequently Fairy and Bug Type.
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DarkEko13

DarkEko13


Posts : 130
Join date : 2014-03-27
Age : 29

Archetypes Empty
PostSubject: Re: Archetypes   Archetypes EmptyTue Apr 01, 2014 2:14 am

Youngster Joey is coming. You all know it lol

Archetypes Tumblr_lqu2koegYu1qev3clo1_500
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Flamelunar

Flamelunar


Posts : 152
Join date : 2014-02-23
Age : 23

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PostSubject: Re: Archetypes   Archetypes EmptyTue Apr 01, 2014 5:04 am

But would these types be necessary?
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Shad Reigns




Posts : 385
Join date : 2014-01-30
Age : 25
Location : Parts Unknown

Archetypes Empty
PostSubject: Re: Archetypes   Archetypes EmptyTue Apr 01, 2014 7:00 am

Yes, would they be necessary?
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DarkEko13

DarkEko13


Posts : 130
Join date : 2014-03-27
Age : 29

Archetypes Empty
PostSubject: Re: Archetypes   Archetypes EmptyTue Apr 01, 2014 11:38 am

I wasn't going to make types of trainers. I was going to make different trainers with different sets of pokemon. All the NPCs with their own style, pokemon, look, personality. But Kyo was just trying to give me some ideas. Sorry if anyone got the wrong idea
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Shad Reigns




Posts : 385
Join date : 2014-01-30
Age : 25
Location : Parts Unknown

Archetypes Empty
PostSubject: Re: Archetypes   Archetypes EmptyTue Apr 01, 2014 11:50 am

I'll let you in on a secret. I have a generator for personality and appearance. As for Pokémon, we can use the traditional random number generator. I suggest the NPCs have custom Classes such as Youngster, Cue Ball, etc. As for the prize money, we can use Bulbapedia for reference.
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DarkEko13

DarkEko13


Posts : 130
Join date : 2014-03-27
Age : 29

Archetypes Empty
PostSubject: Re: Archetypes   Archetypes EmptyTue Apr 01, 2014 12:03 pm

Want to link me? Because I've been making them from scratch....
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Shad Reigns




Posts : 385
Join date : 2014-01-30
Age : 25
Location : Parts Unknown

Archetypes Empty
PostSubject: Re: Archetypes   Archetypes EmptyTue Apr 01, 2014 1:11 pm

I've linked it above. Notice how "personality" and "appearance" have a different font style.
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DarkEko13

DarkEko13


Posts : 130
Join date : 2014-03-27
Age : 29

Archetypes Empty
PostSubject: Re: Archetypes   Archetypes EmptyTue Apr 01, 2014 1:25 pm

Ok, thanks. I'll definitely look into it late today
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Shad Reigns




Posts : 385
Join date : 2014-01-30
Age : 25
Location : Parts Unknown

Archetypes Empty
PostSubject: Re: Archetypes   Archetypes EmptySun Apr 06, 2014 10:40 am

I don't see any purpose for this. This will be deleted in a week.
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